(Patch 6.1) Item level 660 missions reward a cache of, which, based on the controlling character's progress in Blackrock Foundry, will award a Normal-mode (item level 665), Heroic-mode (item level 680), or Mythic-mode (item level 695) piece of loot from the raid.Item level 645 missions reward a, which, based on the controlling character's progress in Highmaul, will award a Normal-mode (item level 655), Heroic-mode (item level 670), or Mythic-mode (item level 685) piece of loot from the raid.Item level 630 missions reward item level 645 character equipment and tokens to boost follower item level to 645.Item level 615 missions reward item level 630 character equipment and tokens to boost follower item level to 630.Item level 600 missions reward item level 615 character equipment and tokens to boost follower item level to 615.Level 100 missions are split into several categories, based on the average item level required for the mission. Treasure Hunter missions, marked with a money roll, are unlocked after building the level 3 Lunarfall Inn or Frostwall Tavern. These missions offer higher-than-normal follower experience. Patrol missions, marked with a spyglass, are unlocked after building the Barracks. Mission duration can run from 30 minutes to 8-10 hours for normal missions and up to 23 hours and 55 minutes for a few special rare missions. Players can choose to send their followers on three different types of missions:īattle missions, marked with a pair of crossed swords, are the standard type of mission, and reward XP, gold,, and character equipment. Missions are specific to the garrisons feature, and are not related to any playable content. Some missions are unlocked through having specific buildings. Players can view available missions through the interface and choose which followers to send on a mission. In addition, missions serve to earn followers experience, slowly increasing their level and improving their abilities.Įach mission has its own name, follower level (similar to player instances), specific duration, group size requirement, and other characteristics. Successful missions can reward resources for developing the garrison and crafting reagents, as well as actual player loot usable by the character. Missions are special undertakings which the player can send groups of followers to fulfill, ranging from 30-minute quests to day-long raids featuring a full party of three followers. ![]() Not Compatible with Grimy's Loot Mod because Bugs (Apparently no timed loot at all will be dropped, given that there are no conflicting lines, one has indeed to go in to the source code and fix something there).One of the main uses of followers is to send them on missions. Perfectly compatible with Expanded Enemy Loot the last time I checked/played. ![]() Obviously you can still write a deep and meaningful story or simply try to learn from the story XCOM 2 already has, that's one way to enjoy it (and I enjoy such as well). In any event and most of all just have fun, enjoy the game however you personally like because that's its raison d'être. Namely you may aitomatically collect the 2nd dropped loot even if your soldiers are nowhere near it and the timer of the 1st batch may visually sync to the 2nd one that dropped but in fact does not technically. With this Mod you will notice two bugs which are caused by the underlying code not accounting properly for the case that another batch of loot or more appear on a mission. The chance to destroy the timed loot with an explosion literary doubles as well so you might like to think twice before deploying nukes, especially in the early game. Also you might like a Mod that adds more weapon upgrade slots for early tiers. You may think of this a a little cheat to get more timed loot but it really suits Mods which increase the size of the enemies squad (does not necessarily have to be the one I made, there is also one which doubles the number followers in each pod) and maybe one's own. Suitable for Mods which increase the number of casualities. ![]() Increases the timed loot one can but not necessarily will receive on each mission by +1.
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